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Clash of clans dragon level 6
Clash of clans dragon level 6






clash of clans dragon level 6

Alternatively, you could send in Giants and Barbarians and let them serve as distractions while the Goblins get the resources. To combat this, send in Goblins in waves rather than spawning them all at once. Most Wizard Towers and Mortars can kill Goblins in one shot.

  • Like Archers, the Goblin's greatest weakness is splash-damaging structures (i.e.
  • An alternative to Wall Breakers is the Jump Spell, or Earthquake Spell, both of which help guide Goblins over the walls and directly into the riches inside, however this is much more expensive.
  • Or you can simply destroy the splash-damage defenses first. Then, use Barbarians, Giants, or any other higher-health units to distract Mortars and Wizard Towers while the Goblins deplete the resources. First, use Wall Breakers to clear a route to Storages and Mines/Collectors.
  • Goblins are great for stealing resources.
  • Its speed allows it to outrun certain defenses and traps, such as the Spring Trap.
  • The Goblin is the one of the fastest ground units in the game.
  • Because the nature of the Goblin is to attack resource buildings first, they can be vulnerable to attack and should not be deployed without another type of troop (such as Giants or Barbarians) as a meat shield.
  • The trade-off is his relatively low health, which is higher than an Archer's but lower than a Barbarian's. This means that he deals more than twice as much damage as Barbarians and three times as much as Archers to these types of buildings.
  • The Goblin deals double damage to resource buildings, (Town Halls and Clan Castles, Gold Mines, Elixir Collectors, Dark Elixir Drills and storages for each).
  • Once all resource buildings are destroyed, Goblins become like any other troop with no preferred target they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby. Note that like all troops that prioritize resources, Goblins consider the Clan Castle and the Town Hall to be resource buildings regardless of whether or not they contain loot and whether or not the Town Hall's weapon (if any) is activated Goblins will preferentially target them in addition to causing double damage to them. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons.
  • Goblins prioritize resource buildings above all other targets, and will bypass all other types of enemy buildings and troops while any resource buildings remain on the battlefield.
  • The Goblin is the fourth troop unlocked in the Barracks.
  • "These pesky little creatures only have eyes for one thing: LOOT! They are faster than a Spring Trap, and their hunger for resources is limitless."








    Clash of clans dragon level 6